I am still trying to make it through my current project before I reload my system (due to VP suddenly started acting erratic). But I am having some issues with using animating masks that I'd appreciate some feedback about.
As you know, the way it's supposed to work is that you create a keyframe, move the points around to create your mask, then move forward to another point in the timeline, create a keyframe, move the points around to the new shape, repeat, etc. Then when you move through the clip using the scrubber, you see the mask smoothly "move" as it goes from point to point.
The issue I am having is that it is either doing 1 of 2 things: It doesn't animate from point to point, but just suddenly changes over to the new shape when you reach the next point. Or it will animate, but then when you slide past point B the mask suddenly reverts back to the shape from point A. It doesn't retain the point B shape as you slide through the rest of the clip as it should.
I had about 5 minutes to test this morning and what I found out is: if I leave the clip preview window (where you're adding the points) to normal size within the VP interface, it worked perfect after doing 3 or 4 tests. But when I tried moving the points around while the clip preview window was maximized (double clicking in the window) that's when the issues would occur.
So I don't know if:
this is a bug.
2. VP wasn't designed to create points when the window is maximized (which would be really inconvenient)
or if this is just another symptom of my unstable VP load.
BTW, I using the latest version - 7.00.